
This sets the sprite’s weapon image to x. Insert these notetags into the enemy noteboxes below to change their sidewview battler aspects. To use this plugin, insert within the enemy’s notebox the notetags you see in the section below: If you are using YEP_X_ActSeqPack2, and would like the ability to add in floating enemies, place this plugin under YEP_X_ActSeqPack2 as well. This extension plugin allows you to animate enemies in a number of ways, from giving static enemies breathing, floating, and scaled attributes to utilizing animated sideview actors as potential battlers for your enemies instead of static graphics to help make your enemies appear more lively! Make sure this plugin is located under YEP_BattleEngineCore in the plugin list. This plugin requires YEP_BattleEngineCore.
